Asset dependencies
For each exported asset: what it loads with it (hard), what it points to without loading (soft), and which exported or listed assets use it.
/Game/Demo/BP_Door#
- Loads:
/Engine/BasicShapes/Cube - Used by:
/Game/Demo/L_Demo
/Game/Demo/DA_Key#
- Used by: nothing
/Game/Demo/DT_Loot#
- Used by: nothing
/Game/Demo/E_DoorState#
- Used by: nothing
/Game/Demo/L_Demo#
- Loads:
/Engine/BasicShapes/Plane,/Game/Demo/BP_Door,/Game/Demo/MI_Red - Soft:
/Engine/EditorResources/LightIcons/S_LightError - Used by: nothing
/Game/Demo/M_Base#
- Used by:
/Game/Demo/MI_Red
/Game/Demo/MI_Red#
- Loads:
/Game/Demo/M_Base - Used by:
/Game/Demo/L_Demo
/Game/Demo/S_ItemInfo#
- Used by: nothing
/Game/Demo/WBP_HUD#
- Used by: nothing